Eidos-Montréal's latest round of layoffs reportedly follows the cancellation of an "almost complete" open-world game
Embracer-owned studios can't catch a break , and Eidos-Montréal has been hit over and over again by layoffs and project cancellations for several years now. This week, roughly 124 employees were let go , with studio head David Anfossi also leaving. It's now unclear how the developer's future ...
Eurogamer รายงานว่า Embracer-owned studios can't catch a break , and Eidos-Montréal has been hit over and over again by layoffs and project cancellations for several years now.
This week, roughly 124 employees were let go , with studio head David Anfossi also leaving. It's now unclear how the developer's future ...
Eurogamer reports that Embracer-owned studios can't catch a break , and Eidos-Montréal has been hit over and over again by layoffs and project cancellations for several years now.
This week, roughly 124 employees were let go , with studio head David Anfossi also leaving. It's now unclear how the developer's future ...
What Actually Happened and Who's Affected
This situation directly impacts David Anfossi, and in 2026 these kinds of events are happening with increasing frequency, particularly in areas connected to Eidos-Montr.
What to Watch and What You Can Do Now
Those directly affected should monitor official channels for updates. Wait for a clearer picture before drawing conclusions — first reports rarely capture the full story.
What This Means for You
For players following David Anfossi directly, the practical question is: does this change what you're playing, buying, or planning next? Check regional availability before acting on any of this.
What to Watch
In the short term, look for official statements from the parties involved. In 2026, the time between news breaking and companies reacting has compressed — you often don't have to wait long. Eurogamer will be the most reliable place to track updates.
The story around David Anfossi is still developing. Stay with ThaiGame.Online for continued coverage and analysis for gaming audiences in Thailand and Southeast Asia.
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